You begin in a forest.
You may [[Eat a nearby berry]],
[[Hunt a nearby wolf]],
You may [[rest here]], or [[wander around]], looking for the exit.
You have $hp health and $coins coins. After eating the berry, your vision begins to swim and you collapse, blacking out. You lose one health (set: $hp to $hp - 1) but the berry may have had other effects (if: (either: 0, 1, 2) is 0) [(set: $mp to $mp + 1)] (if: (either: 0,1,2) is 1) [(set: $mp to $mp)] (if: (either: 0,1,2) is 2) [(set: $fox_tail to $fox_tail + 1)]
(if: $hp > 0) [You awaken back at [[The beginning]].]
(set: $berry_eaten to $berry_eaten + 1)
(if: $hp < 1) [You have died, but it was merely a dream. You [[Awaken.]]]The wolf hasn't seen you, what do you do?
[[Attack the wolf head on]]
[[Throw a rock at the wolf]]
chicken out and leave, back to [[The beginning]]You stumble upon a goblin digging a hole. He notices you and freezes. What do you do?
[[Attack the goblin head on]]
[[Throw a rock at the goblin]]
[[Approach the goblin with hands raised]], meaning no harm. (if: $dagger < 1 and $sharp_dagger < 1) [You clobber the little green booger, but he manages to stick you with his dagger. You lose 3 hp (set: $hp to $hp - 3) but acquire a new weapon. (set: $dagger to $dagger + 1)]
(else:) [You stab the little green booger and he crumples at your feet. Looting him, you find a dagger! (set: $dagger to $dagger + 1)]
(if: $hp > 0) [/[[Continue exploring the forest]]]
(if: $hp < 1) [You have died, but it was merely a dream. You [[Awaken.]]]The goblin flees, leaving nothing behind but the hole. Peering into the hole, you see nothing of interest.
You have $hp health and $coins coins.
[[Continue exploring the forest]] The goblin appears to be relieved. He hands you a shovel and motions for you to help him dig. (set: $shovel to $shovel + 1)
Do you [[hit the goblin with your shovel]]?
Or [[help the goblin in his task]]?(if: $dagger < 1 and $sharp_dagger < 1) [After exchanging blows, you beat the wolf, but you are injured.
You lose 7 hp (set: $hp to $hp - 7). You have $hp health and $coins coins.
The wolf now lies dead before you, and you can see you interrupted its meal of raw squirrel.
You see no reason to leave the poor thing there and [[Continue exploring the forest]] with your new corpse. (set: $squirrel to $squirrel + 1)]
(else:) [After exchanging blows, you beat the wolf, taking mild damage. You lose 2 hp (set: $hp to $hp - 2).] (if: $hp > 0) [The wolf now lies dead before you. Looting the corpse, you find
(set: $drop to (random: 1,3)) $drop coins. (set: $coins to $coins + $drop) You now have $hp health and $coins coins.] (if: $hp > 0) [/[[Continue exploring the forest]]/]
(if: $hp < 1) [You have died, but it was merely a dream. You [[Awaken.]]/]The wolf whimpers and runs away. You see it was eating a squirrel. You have $coins coins and $hp health.
You take the squirrel and [[Continue exploring the forest]]. (set: $squirrel to $squirrel + 1)Do you explore the [[Cabin in the woods]],
[[Hunt a nearby wolf]],
return to [[The beginning]], or
[[exit the woods]]?]The goblin crumples at your feet. While looting his corpse, you find a dagger (set: $dagger to $dagger + 1) and 2 coins (set: $coins to $coins + 2).
Do you [[Continue digging]]?
Or do you [[Continue exploring the forest]]?It does not take long for the two of you to uncover a treasure chest. The goblin appears perplexed for a moment before swinging his shovel at the chest. [[bash the lock]]
(set: $goblin to $goblin + 1)After a few minutes, you hit something solid. You excavate the surrounding dirt to uncover a treasure chest.
Sadly, the treasure chest appears to be locked.
Lacking a key, you have no choice but to [[bash the lock]].(if: $goblin < 1) [You attempt to open the chest by bashing the lock, but you underestimated the age of the chest. It shatters, scattering much of what was in the chest to the winds. However, you manage to find 5 coins (set: $coins to $coins + 5) and a sharper dagger than the goblin's. (set: $sharp_dagger to $sharp_dagger + 1)]
(if: $goblin > 0) [The goblin manages to break the lock, but underestimated the age of the chest. It shatters, scattering much of what was in the chest to the winds. However, there appear to be 8 coins and a sharper dagger than the goblin's. The gobin immediately snatches up the 8 coins and scurries off, leaving you with the dagger. (set: $sharp_dagger to $sharp_dagger + 1)]
[[Continue exploring the forest]](if: $ghost_self < 1) [(if: (either: 0,1) is 0) [The house is dark, as if abandoned. (set: $dark to 1)]
(else:) [There is a light on in the second-floor window. (set: $window_light to 1)]
Do you approach the [[front door]],
Go around to [[the back of the cabin]],
Or [[Continue exploring the forest]]?]
(if: $ghost_self > 0) [You find yourself unable to leave the grounds. Do you approach the [[front door]],
Or go around to [[the back of the cabin]]?](if: $soul > 0) [Congratulations, you have escaped the woods!
Your health is $hp.
You have $coins coins.
(if: $squirrel > 0) [(if: $squirrel > 1) [You have $squirrel squirrels.](else-if: $squirrel < 2) [You have $squirrel squirrels.] ]
(if: $dagger > 0) [(if: $dagger > 1) [You have $dagger daggers.] (else-if: $dagger < 2) [You have one dagger.] ]
(if: $sharp_dagger > 0) [(if: $dagger > 1) [You have $sharp_dagger sharp daggers.] (else-if: $dagger < 2) [You have $sharp_dagger sharp daggers.] ]
(if: $shovel > 0) [(if: $shovel > 1) [You have $shovel shovels.] (else-if: $shovel < 2) [You have $shovel shovel.] ]
(if: $mp > 0) [You have $mp mp.]
(if: $fox_tail > 0) [(if: $fox_tail > 1) [You have $fox_tail fox tails!] (else-if: $fox_tail < 2) [You have one fox tail!] ]
(if: $berry_eaten > 0) [(if: $berry_eaten > 1) [You have eaten $berry_eaten berries.] (else-if: $berry_eaten < 2) [You have eaten one berry.] ] ]
(else:) [On your haste to escape, you find yourself confusingly on the ground. You get up and try to walk forward, only to find some sort of invisible wall blocking your escape. You begin to despair, wondering why you cannot leave. Perhaps this forest holds more secrets that you must have missed.]Wake up, now is [[The beginning]] of your adventure.
(set: $hp to 10)
(set: $coins to 0)
(set: $squirrel to 0)
(set: $mp to 0)
(set: $fox_tail to 0)
(set: $dagger to 0)
(set: $sharp_dagger to 0)
(set: $shovel to 0)
(set: $berry_eaten to 0)
(set: $camps to 0)
(set: $ghost_self to 0)(if: $camps < 3) [You have healed 1 health! (set: $hp to $hp + 1)]
(if: (either: 0,1,2) is 1) [A wolf appears! [[Hunt a nearby wolf]]]
(else:) [You may [[Continue exploring the forest]]]
(set: $camps to $camps + 1)
You have 3 - $camps remaining before the fire burns too low to be of use.(if: (either: 0,1) is 0) [The door is shut. Do you [[knock on the door]] or [[try the handle]]?]
(else:) [The door is ajar. Do you [[open the front door]] or go back to the front of the [[Cabin in the woods]]?](if: (either: 0,1) is 0) [You find the backyard to be a cemetary. (set: $graves to 1) (if: (either: 0,1) is 0) [You spot a shawdowed figure standing over one of the graves. Do you [[Approach the shadowed figure]] (set: $shadow to 1) or ignore him and look to the [[back door]]?]
(else:) [The cemetary appears to be abandoned. (set: $abandoned_backyard to 0) Do you [[examine the graves]] or look to the [[back door]]?]]
(else:) [(if: (either: 0,1) is 0) [You see a shadowed figure standing in the empty backyard. Do you [[Approach the shadowed figure]] or (set: $shadow to 1) ignore him and look to the [[back door]]?] (else:) [There is nothing here, so you look to the [[back door]]/]/]
Otherwise, you may return to the front of the [[Cabin in the woods]].(if: (either: 0,1) is 0) [There is no response. Return to the [[front door]].]
(else:) [The door creaks open. Do you [[open the front door]] or return to the front of the [[Cabin in the woods]]?(if: (either: 0,1) is 0) [The door is locked. Do you [[knock on the door]] or [[bash the front door]]?
(set: $bashattempts_front to 0)The door creaks open, spilling light into the room to reveal the [[lobby]].(if: (either: 0,1) is 0) [As you approach the figure, you must have made some noise, for he panickingly turns to look at you, only to turn pale and bolt, leaving behind his shovel. (set: $shovel to $shovel + 1) You may now [[examine the graves]] (set: $gravedigger_flees to 1)]
(else:) [He bashes you upside the head with a shovel. You lose 5 hp. (set: $hp to $hp - 5)(set: $gravedigger_attack to 1) (if: $fox_tail > 0)[The gravedigger then catches sight of your tail and runs off. The figure is nowhere in sight, so you decide to move on to the [[back door]]/] (else-if: $fox_tail < 1) [You wake with a smashing migraine inside a dark room. You must be [[inside the basement]].]/](if: (either: 0,1) is 0) [The door is locked. Do you [[bash the back door]] or [[try a nearby window]]?]
(else:) [You find the door to be unlocked. You enter the cabin and are now [[inside the basement]]/]
(set: $bashattempts_back to 0)(set: $chance to (either: 0,1,2))
(if: $gravedigger_flees > 0) [You recognise a name on the tombstone- Yours! You begin to feel... off. You lose 1 hp. (set: $hp to $hp - 1) You gain 1 mp. (set: $mp to $mp + 1) (if: $shovel > 0) [You may dig up [[your grave]] or move on to the [[back door]]/]/]
(else-if: $chance < 1) [You are unable to read the tombstones as they appear to be in another language. You move on to look at the [[back door]].]
(else-if: $chance is 1) [You recognise a name on the tombstone- Yours! You begin to feel... off. You lose 1 hp. (set: $hp to $hp - 1) You gain 1 mp. (set: $mp to $mp + 1) (if: $shovel > 0) [You may dig up [[your grave]] or move on to the [[back door]]/]/]
(else-if: $shovel < 1) [You move on to the [[back door]]/]
(else-if: $chance > 1) [You glean nothing from examining the tombstones. You move on to look at the [[back door]].](if: (either: 0,1) is 0) [You dig up your grave to find a coffin. Inside the coffin, you find your own corpse. (set: $mp to $mp + 2) (set: $hp to 0)
You feel a wrenching pain as you suddenly realize that you are dead, yet you are still around, as if there is more to do. You realize that your fate is now inexplicably tied to this cabin. You proceed with determination to the [[back door]]. (set: $ghost_self to 1)]Without light, you are only able to make out the stairs to the [[lobby]].(set: $doorhp to 2)
(if: $shovel > 0) [Your shovel easily destroys the old wood. You enter the cabin to find yourself [[inside the basement]].]
(if: $hp > 7 and $shovel < 1) [You injure your shoulder, (set: $hp to $hp - 2) but manage to bust open the door. You find yourself [[inside the basement]].]
(if: $hp < 8 and $shovel < 1 and $bashattempts_back < 2) [You injure your shoulder and the door shakes on its hinges, (set: $hp to $hp -2) but the door holds. (set: $bashattempts_back to $bashattempts_back + 1) You may try to [[bash the back door]] again, or return the the front of the [[Cabin in the woods]].]
(if: $hp < 8 and $shovel < 1 and $bashattempts_back > 1) [You injure your shoulder, (set: $hp to $hp - 1) but manage to bust open the door. You find yourself [[inside the basement]].]You throw a rock at the window and it shatters. You clear out the shards of glass, but manage to cut yourself on some, losing 1 hp. (set: $hp to $hp - 1) You look around to find yourself [[inside the basement]].Without light, it is hard to see your surroundings but you can make out a set of stairs leading to [[inside the basement]], a flight of stairs leading to [[the attic]] and a doorway to the [[second room]].
Otherwise, you can return to the front of the [[Cabin in the woods]].(set: $doorhp to 2)
(if: $dagger > 0) [You cut away the knob with your dagger, but doing so has dulled it to the point of uselessness. (set: $dagger to $dagger - 1)]
(else-if: $sharp_dagger > 0) [You cut away the knob with your sharp dagger, but doing so has dulled the blade. It is now a regular dagger. (set: $sharp_dagger to $sharp_dagger - 1)(set: $dagger to $dagger + 1)]
(else-if: $hp > 7 or $sharp_dagger < 1 and $dagger < 1 and $bashattempts_front > 2) [You injure your shoulder, (set: $hp to $hp - 1) but manage to bust open the door. You find yourself inside the [[lobby]].]
(if: $hp < 8 and $sharp_dagger < 1 and $bashattempts_front < 2) [You injure your shoulder and the door shakes on its hinges, (set: $hp to $hp -2) but the door holds. (set: $bashattempts_front to $bashattempts_front + 1) You may try to [[bash the front door]] again, or return the the front of the [[Cabin in the woods]].]The attic is dark and you can barely make out a covered object in the corner of the room by the light of the moon. Uncovering the object, you find a mirror, but there's something off about its reflection. You try hard to figure it out, then pale when you do. You can't see yourself in the mirror! Disturbed by the revelation, but with nothing else in the room, you return to the [[lobby]]. (set: $mirror to 1)(if: $mirror > 0) [In the middle of the greyscale room, you see a white orb, floating. Curious, you reach to touch it and it flies at you, passing into your body. The room begins to darken back to its natural lightless state. (set: $soul to 1)Seeing nothing else to do here, you return to the [[lobby]].]
(else:) [You are unable to see anything in the dark room, as there are no lights by which you can see. Seeing nothing to do here, you return to the [[lobby]]/]